147 research outputs found

    On Verifying Causal Consistency

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    Causal consistency is one of the most adopted consistency criteria for distributed implementations of data structures. It ensures that operations are executed at all sites according to their causal precedence. We address the issue of verifying automatically whether the executions of an implementation of a data structure are causally consistent. We consider two problems: (1) checking whether one single execution is causally consistent, which is relevant for developing testing and bug finding algorithms, and (2) verifying whether all the executions of an implementation are causally consistent. We show that the first problem is NP-complete. This holds even for the read-write memory abstraction, which is a building block of many modern distributed systems. Indeed, such systems often store data in key-value stores, which are instances of the read-write memory abstraction. Moreover, we prove that, surprisingly, the second problem is undecidable, and again this holds even for the read-write memory abstraction. However, we show that for the read-write memory abstraction, these negative results can be circumvented if the implementations are data independent, i.e., their behaviors do not depend on the data values that are written or read at each moment, which is a realistic assumption.Comment: extended version of POPL 201

    Cyclic Debugging Using Execution Replay

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    Formal change impact analyses for emulated control software

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    Processor emulators are a software tool for allowing legacy computer programs to be executed on a modern processor. In the past emulators have been used in trivial applications such as maintenance of video games. Now, however, processor emulation is being applied to safety-critical control systems, including military avionics. These applications demand utmost guarantees of correctness, but no verification techniques exist for proving that an emulated system preserves the original system’s functional and timing properties. Here we show how this can be done by combining concepts previously used for reasoning about real-time program compilation, coupled with an understanding of the new and old software architectures. In particular, we show how both the old and new systems can be given a common semantics, thus allowing their behaviours to be compared directly

    Integrating discrete- and continuous-time metric temporal logics through sampling

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    Abstract. Real-time systems usually encompass parts that are best described by a continuous-time model, such as physical processes under control, together with other components that are more naturally formalized by a discrete-time model, such as digital computing modules. Describing such systems in a unified framework based on metric temporal logic requires to integrate formulas which are interpreted over discrete and continuous time. In this paper, we tackle this problem with reference to the metric temporal logic TRIO, that admits both a discrete-time and a continuous-time semantics. We identify sufficient conditions under which TRIO formulas have a consistent truth value when moving from continuous-time to discrete-time interpretations, or vice versa. These conditions basically involve the restriction to a proper subset of the TRIO language and a requirement on the finite variability over time of the basic items in the specification formulas. We demonstrate the approach with an example of specification and verification

    The algebra of multi-tasking

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    Verifying emulation of legacy mission computer systems

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